

The stages rise in difficulty, and the player cannot enter any stage without passing the previous one.

If Sonic collides with a bomb, he loses ten rings and is immobilized momentarily. A set amount of rings must be collected to pass through each of three checkpoints and in turn to obtain the emerald itself.

In these stages, the player runs through a pseudo-3D half-pipe course, collecting rings and dodging bombs. When the player collects at least 50 rings and passes a checkpoint, they can warp to a "special stage". The game's special stages, in which the player collects rings in hopes of obtaining a Chaos Emerald, are presented in 3D, unlike the rest of the game. Dying with zero lives gives the player a game over. When the player is attacked by an enemy without rings, is crushed, falls off-screen, drowns, or exceeds the act's ten-minute limit, they lose a life and return to the start of the act or from the most recently passed checkpoint. The character can jump on enemies to defeat them the game also introduces a new move, the "spin dash" or "Super Dash Attack", by which the player curls in a ball and spins while stationary, resulting in a speed boost. Certain levels have features that are unique to them for example, Emerald Hill has corkscrew-like loops, and Chemical Plant has boost pads that instantly put Sonic at his top speed.
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The game takes place over a series of levels, each divided into one, two, or three acts with a boss fight with Robotnik at the end of the last act.

A second player can join in at any time and control Tails separately. In the dual mode, players control Sonic while Tails runs along beside him. The difference between the two is purely cosmetic the two both have identical abilities. At the game's start, the player can select to either play as Sonic, Tails, or both. The game stars Sonic the Hedgehog and his sidekick, Miles "Tails" Prower, who is described as having idolized Sonic as a child and wanting to keep up with him. Sonic the Hedgehog 2 is a 2D side-scrolling platform game. Sonic and Tails hopping across pillars in the third stage, Aquatic Ruin Zone
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Sonic 2 has been rereleased on various platforms via compilations and emulation, and a remake for iOS and Android devices, developed using the Retro Engine, was released in December 2013. Sonic the Hedgehog 3 and Sonic & Knuckles followed in 1994. It continues to receive acclaim, often cited as one of the greatest video games of all time and one of the best Sonic games. Sonic 2 played a major role in keeping Sega competitive during the console wars of the fourth generation of video game consoles in the early 1990s. The addition of Tails and the multiplayer mode received criticism, while the special stages divided opinion. Critics generally considered Sonic 2 an improvement over the first game and praised the visuals, level design, gameplay, and music. It was the fastest-selling and highest-grossing home entertainment product of 1992, grossing over $450 million by the end of the year. It was released in November 1992 to critical acclaim and became the second-bestselling Genesis game behind the original Sonic the Hedgehog, with more than 7.5 million copies sold by 1996. As with the first game, Dreams Come True bassist and songwriter Masato Nakamura composed the soundtrack.Īs the sequel to one of the bestselling games of all time, Sonic 2 was widely anticipated, and Sega backed it with a $10 million marketing campaign. The development suffered setbacks, including language and cultural differences between the Japanese and American staff, and numerous levels were cut due to time constraints and quality concerns. Sonic 2 was intended to be faster and more ambitious than the first game. Sega Technical Institute (STI) founder Mark Cerny started working on Sonic 2 in November 1991, and members of the original development team-including programmer Yuji Naka and designer Hirokazu Yasuhara-moved to California to join the project. It features faster gameplay and larger levels in comparison to the first game, in addition to a new multiplayer game mode and special stages featuring pseudo-3D graphics.Īlthough Sonic the Hedgehog had been a major success, Sega was slow to approve the development of a sequel. Sonic 2 introduces Sonic's sidekick, Miles "Tails" Prower, controllable by a second player. Like the first Sonic the Hedgehog (1991), players traverse side-scrolling levels at high speeds while collecting rings and defeating enemies. It follows Sonic as he attempts to stop Doctor Robotnik from stealing the Chaos Emeralds to power his space station, the Death Egg. Sonic the Hedgehog 2 is a 1992 platform game developed and published by Sega for the Sega Genesis.
